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CS1354 GRAPHICS AND MULTIMEDIA Syllabus - Anna university


Posted Date: 13 Aug 2008    Resource Type: Articles/Knowledge Sharing    Category: Syllabus

Posted By: Ramkumar       Member Level: Diamond
Rating:     Points: 2



CS1354 GRAPHICS AND MULTIMEDIA 3 0 0 100

AIM
To impart the fundamental concepts of Computer Graphics and Multimedia.

OBJECTIVES
• To study the graphics techniques and algorithms.
• To study the multimedia concepts and various I/O technologies.
• To enable the students to develop their creativity


UNIT I OUTPUT PRIMITIVES 9
Introduction - Line - Curve and Ellipse Drawing Algorithms – Attributes – Two-Dimensional Geometric Transformations – Two-Dimensional Clipping and Viewing.

UNIT II THREE-DIMENSIONAL CONCEPTS 9
Three-Dimensional Object Representations – Three-Dimensional Geometric and Modeling Transformations – Three-Dimensional Viewing – Color models – Animation.

UNIT III MULTIMEDIA SYSTEMS DESIGN 9
An Introduction – Multimedia applications – Multimedia System Architecture – Evolving technologies for Multimedia – Defining objects for Multimedia systems – Multimedia Data interface standards – Multimedia Databases.

UNIT IV MULTIMEDIA FILE HANDLING 9
Compression & Decompression – Data & File Format standards – Multimedia I/O technologies - Digital voice and audio – Video image and animation – Full motion video – Storage and retrieval Technologies.

UNIT V HYPERMEDIA 9
Multimedia Authoring & User Interface – Hypermedia messaging - Mobile Messaging – Hypermedia message component – Creating Hypermedia message – Integrated multimedia message standards – Integrated Document management – Distributed Multimedia Systems.

TOTAL : 45
TEXT BOOKS
1. Donald Hearn and M.Pauline Baker, “Computer Graphics C Version”, Pearson Education, 2003.
(UNIT I : Chapters 1 to 6; UNIT 2: Chapter 9 – 12, 15, 16)
2. Prabat K Andleigh and Kiran Thakrar, “Multimedia Systems and Design”, PHI, 2003.
(UNIT 3 to 5)

REFERENCES
1. Judith Jeffcoate, “Multimedia in practice technology and Applications”, PHI, 1998.
2. Foley, Vandam, Feiner, Huges, “Computer Graphics: Principles & Practice”, Pearson Education, second edition 2003.



For more details, visit http://www.annauniv.edu/academics/index.html/




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