B.E Jadavpur University Information Technology - Computer Graphics (2nd Year First Semester) -2019 model question papers

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Posted Date: 11 Feb 2020      Posted By:: Shouvik Maj    Member Level: Silver  Points: 3 (₹ 3)

# 2019 B.Tech. Information Technology B.E Jadavpur University Information Technology - Computer Graphics (2nd Year First Semester) -2019 Question paper

 Course: B.Tech. Information Technology University/board: Jadavpur University

Are you looking for the old question papers of Jadavpur University Information Technology - Computer Graphics ? Here is the previous year question paper from Jadavpur University. This is the original question paper from the IT Department for second year first semester exam conducted by Jadavpur University in year 2019. Feel free to download the question paper from here and use it to prepare for your upcoming exams.

{Scroll Below to get the PDF Attachment file of the Original Question Paper}

Exam Name- B.E Information Technology Exam
2nd Year- 1st Semester

Subject- Computer Graphics

Total Time- Three Hours
Maximum Marks- 100

Syllabus

Introduction: Use of computer graphics
Overview of graphics system: Video Display Devices, Raster-Scan and Random-Scan
Systems, Graphics Monitors and Workstations, Input and Hard Copy Devices, Graphics
Software
Output Primitives: Line Drawing algorithms, Circle Generating Algorithms, Ellipse
Generating Algorithms, Other curves, Filled area primitives
Two Dimensional geometric transformations: Basic transformations, Matrix
representations and Homogeneous Coordinates, Composite transformations, other
transformations, Affine transformation, Transformation between co-ordinate systems,
Two Dimensional Viewing Window-to-view port Coordinate transformation, Line
clipping, polygon clipping, text and exterior clipping
Three Dimensional object representations: Polygon surfaces, Curves lines and
Surfaces, Spline representations, Bezier Curves and Surfaces, B-Spline Curves, Beta
Splines, Relational Splines, Convection between Spline representations, Displaying
Spline Curves, Octrees, BSP trees
Object Hierarchy
Three Dimensional geometric and modeling Transformations
Three Dimensional Viewing: Viewing Pipeline, Viewing Coordinates, Transformation
from World to Viewing Coordinates, Projections: Parallel Projections, Perspective
Projections, Clipping, Normalized View Volumes, View port Clipping, Clipping in
Homogeneous Coordinates
Visible-Su dace Detection Methods: Back-Face Detection, Depth-Buffer Method, ABuffer Method, Scan-Line Method, Depth-Sorting Method
Illumination Models & Surface Rendering Methods

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